What’s new in 1.0.0
Pop it. Queue it. Score it.
The board starts full. Take a piece and it joins the back of your queue, and a new piece fills the hole it left. The three at the front clear when they agree — and the three that walk up behind them may go in turn.
A trio clears when each attribute is all the same or all different. The attributes are judged separately — colour can be all-same while the shapes are all-different. One attribute out of step and nothing happens.
✓ Clears
Three colours, three shapes, orders 1‑2‑3, three arrows. Every attribute is all-different, so every attribute agrees.
✗ Doesn’t clear
Two reds and a blue. Every failure in Queueit is the same shape: some attribute splits two-and-one.
Red, blue, yellow — each tile also carries its initial, so the rule never depends on hue alone.
Circle, square, triangle, drawn as an outline you can read at a glance.
One, two or three. Read 1‑2‑3 along the row and it scores double; 3‑2‑1 scores triple — and that one you lay down in that order, since a piece keeps the place it arrives in.
The fourth attribute. Free play uses three; the arrow makes it the full puzzle.
Which piece is the whole of the move. Where it goes is not a choice — it joins at the back and waits its turn — so what you sit and think about is what the line will look like three moves from now, and which piece to lift out of it.
It leaves the board and joins the back of the line in one go, and a new piece fills the hole at once. The board never runs out, so it is never the thing that ends a run.
Ring a piece anywhere in the line and tap the row below, and it is out of the game. The line closes up behind it, which can put three together that were never next to each other. Three a match, and then none.
Only the three at the exit are ever judged. Everything behind them is waiting — which is why there are six slots and not five: the pull-back reaches into the middle, and a line has to be long enough to have one.
One seed for the whole world, rolling over at midnight UTC so nobody’s time zone gets a head start. Everyone plays it on the full four-attribute rule, on the 6×6 board, for the same 60 moves — and with the same three sweeps, whatever you have set for yourself.
Queueit is bought once, on iPhone or on Android — one payment, no subscription, no ads, and nothing left to unlock once you have it.
Three pieces where every attribute is all the same or all different — that never changes. What changes is where a piece is allowed to go.
Pieces slide in from the four sides and stop against whatever they hit. There is no gravity, so the holes stay.
Open playdockit.com STACKIT Pop it. Stack it. Score it.The board starts full. Tap a piece and it pops onto your stack; the top three clear when they agree.
Open playstackit.com